Console Sacred 2 Could Use A Little Fixing
CDV Software is quickly readying patches for the console versions of Sacred 2: Fallen Angel, fixing the online multiplayer of the PlayStation 3 version while making sure Xbox 360 customers get their pre-order bonuses.
If it seemed like the oft-delayed console version of Ascaron’s action role-playing game was still a bit [[link]] rushed, that’s only because it was. Xbox 360 owners who pre-ordered the game from GameStop found that the redemption codes for their promised carrier imp bonus were not working, while PlayStation 3 users discovered that local co-operative game play couldn’t be taken online [[link]] as promised. CDV is currently actively working to fix these issues, according to updates scattered across their website and forums.
On top of these issues, over at Team Xbox, Sacred 2 community team management member Christiane assures forum-goers that a patch to implement a trading feature in live co-op will be implemented soon as well.
Sounds to me like the game wasn’t quite finished when it shipped. Luckily w live in a time where console games are patched as easily if [[link]] not easier than PC titles. Thanks to Paul for keeping us updated on the incoming fixes!
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